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In Service of Yalahar

Written by B@rt

Type: Regular quest
Level required: 80
Location: Yalahar
Premium: Yes
Reward: The Yalaharian Outfit, ability to use all the shortcuts to the quarters, ability to get an addon once you have completed the Blood Brothers Quest, and 1 of the following: Yalahari Leg Piece, Yalahari Armor, Yalahari Mask
Duration: Long (> 2 hours)
Notes: It doesn't really matter wether you do the evil or good missions, in mission 9 you have to decide which side you take. We suggest you take the easy versions(usually the good way).




Creatures

Acid Blob
Acid Blob
250 HP
250 Exp
Assassin
Assassin
175 HP
105 Exp
Azerus (War Golem)
Azerus (War Golem)
7500 HP
6000 Exp
Azerus (Rift Worm)
Azerus (Rift Worm)
? HP
? Exp
Azerus (Rift Brood)
Azerus (Rift Brood)
? HP
? Exp
Azerus (Rift Scythe)
Azerus (Rift Scythe)
? HP
? Exp
Bandit
Bandit
245 HP
65 Exp
Bear
Bear
80 HP
23 Exp
Bog Raider
Bog Raider
1340 HP
800 Exp
Braindeath
Braindeath
1225 HP
985 Exp
Bug
Bug
29 HP
18 Exp
Cave Rat
Cave Rat
30 HP
10 Exp
Centipede
Centipede
70 HP
30 Exp
Crazed Beggar
Crazed Beggar
100 HP
35 Exp
Crocodile
Crocodile
105 HP
40 Exp
Damaged Worker Golem
Damaged Worker Golem
260 HP
95 Exp
Dark Apprentice
Dark Apprentice
225 HP
100 Exp
Death Blob
Death Blob
320 HP
300 Exp
Diseased Bill
Diseased Bill
2000 HP
300 Exp
Diseased Dan
Diseased Dan
2000 HP
300 Exp
Diseased Fred
Diseased Fred
2000 HP
300 Exp
Gang Member
Gang Member
295 HP
70 Exp
Gladiator
Gladiator
185 HP
90 Exp
Inky
Inky
600 HP
250 Exp
Larva
Larva
70 HP
44 Exp
Mercury Blob
Mercury Blob
150 HP
180 Exp
Morik The Gladiator
Morik The Gladiator
1235 HP
160 Exp
Mutated Bat
Mutated Bat
900 HP
615 Exp
Mutated Human
Mutated Human
240 HP
150 Exp
Mutated Rat
Mutated Rat
550 HP
450 Exp
Mutated Tiger
Mutated Tiger
1100 HP
750 Exp
Quara Constrictor
Quara Constrictor
450 HP
250 Exp
Quara Hydromancer
Quara Hydromancer
1100 HP
800 Exp
Quara Mantassin
Quara Mantassin
800 HP
400 Exp
Quara Pincher
Quara Pincher
1800 HP
1200 Exp
Quara Predator
Quara Predator
2200 HP
1600 Exp
Rift Brood
Rift Brood
1600 HP
3000 Exp
Rift Scythe
Rift Scythe
3600 HP
2000 Exp
Rift Worm
Rift Worm
2800 HP
1195 Exp
Scorpion
Scorpion
45 HP
45 Exp
Sharptooth
Sharptooth
2500 HP
1600 Exp
Slime
Slime
150 HP
160 Exp
Spider
Spider
20 HP
12 Exp
Splasher
Splasher
1000 HP
500 Exp
Tormented Ghost
Tormented Ghost
210 HP
5 Exp
Worker Golem
Worker Golem
1470 HP
1250 Exp
     

Quest guide

The Explorer Society


In order to even be able to get to Yalahar, you will need to have completed the first mission of the Explorer Society Quest.


The Way to Yalahar



Go to Wyrdin in Edron, you can find him in the Ivory Towers here:

Map to Wyrdin


Map to Wyrdin(2)


Ask him for a mission.

Chatlog
You: Hi
Wyrdin: Hello, what brings you here?
You: Mission
Wyrdin: There is indeed something that needs our attention. In the far north, a new city named Yalahar was discovered. It seems to be incredibly huge. ...
Wyrdin: According to travellers, it's a city of glory and wonders. We need to learn as much as we can about this city and its inhabitants. ...
Wyrdin: Gladly the explorer's society already sent a representative there. Still, we need someone to bring us the information he was able to gather until now. ...
Wyrdin: Please look for the explorer's society's captain Maximilian in Liberty Bay. Ask him for a passage to Yalahar. Once there, visit Timothy of the explorer's society and get his research notes. ...
Wyrdin: It might be a good idea to explore the city a bit on your own before you deliver the notes here, but please make sure you don't lose them.
You: Bye

Now head for Liberty Bay, go to Captain Max and ask him for a passage to Yalahar (note: it will cost you 500gp, 400gp for people who did the postman quest, do the "Searoutes around Yalahar" mission to unlock other boat routes).

Go to the north, you will find an NPC called Timothy.

Map to Timothy


Chatlog
You: Hi
Timothy: Oh, hello! It's a pleasure to see a visitor from the continent.
You: Research Notes
Timothy: Oh, didn't I mention it? A friend of mine, a local officer named Palimuth, needs some assistance. Maybe you are interested in this job!
You: Bye

Searoutes around Yalahar



If you do this mission, you can travel to Yalahar from various other Tibian cities, and you don't have to pay 500gp to Captain Max every time.
To start this mission, go to Captain Karith, which can be found east of Captain Max. Talk with him like this:

Chatlog
You: hi
Karith: Hello! Tell me what's on your mind. Time is money.
You: passage
Karith: I see no reason to establish ship routes to other cities. There is nothing that would be worth the effort. ...
Karith: But since you won't stop bugging me, let's make a deal: If you can prove that at least five of your so-called 'cities' are not worthless, I might reconsider my position. ...
Karith: Bring me something SPECIAL! The local bar tenders usually know what's interesting about their city.
You: bye

Karith wants you to bring 5 items from different cities. To save up money, you can buy these items before you travel to Yalahar.

You need to buy 5 of the following 8 items:
Ab'Dendriel: Bottle of Bug Milk (Brasith)
Ankrahmun: Jug of Embalming Fluid (Mehkesh)
Carlin: Bowl of Evergreen Flowers (Florentine)
Darashia: Sample of Sand Wasp Honey (Omur)
Liberty Bay: Rum Flask of Rum (Lyonel)
Port Hope: Elephant Tusk (loot from Elephant)
Thais: Piece of Royal Satin (Gamon)
Venore: Sample of Venorean Spice (Rodney or Livielle)

Once you've bought 5 of the items, go back to Karith and say the names of the cities where you bought the items. Now you can travel to different cities with Karith.

Mission 1: Something Rotten



You can find Palimuth in the building right of Timothy, go there and talk with him.

Chatlog
You: Hi
Palimuth: Greetings.
You: Mission
Palimuth: You probably heard that we have numerous problems in different quarters of our city. Our forces are limited, so we really could need some help from outsiders. ...
Palimuth: Would you like to assist us in re-establishing order in our city?
You: Yes
Palimuth: I'm pleased to hear that. We rarely meet outsiders that care about our problems. Most people come here looking for wealth and luxury. ...
Palimuth: However, I have to tell you that our ranking system is quite rigid. So, I'm not allowed to entrust you with important missions as long as you haven't proven yourself as reliable. ...
Palimuth: If you are willing to work for the city of Yalahar, you can ask me for a mission any time, be it night or day.
You: Mission
Palimuth: I hope your first mission will not scare you off. Even though we cut off our sewer system from other parts of the city to prevent the worst, it still has deteriorated in the last decades. ...
Palimuth: Certain parts of the controls are rusty and the drains are stuffed with garbage. Get yourself a crowbar, loosen the controls and clean the garbage from the pipes. ...
Palimuth: We were able to locate the 4 worst spots in the sewers. I will mark them for you on your map so you have no trouble finding them. Report to me when you have finished your mission.
You: Bye


You can clean the 4 sewer spots in any order you like, it's best to use a different entrance to the sewer per spot, here is a map of these spots:

Sewer grates


The following maps show the route's in the sewers, use your crowbar on the item Dyloslawer is facing at.

North West Sewers


When you used the crowbar on here, a bubble beam will show up and a fish will fall on the stones.

Middle Sewers


You'll turn into a bog raider for a few seconds after having used the crowbar here.

South East Sewers


A bunch of Cave Rats will spawn when you used your crowbar here.

North East Sewers


You will turn into a skeleton once you used the crowbar here.

Return to Palimuth once you have fixed all the 4 spots.

Chatlog
You: Hi
Palimuth: Greetings.
You: Mission
Palimuth: So are you done with your work?
You: Yes
Palimuth: Thank you very much. You have no idea how hard it was to find someone volunteering for that job. If you feel ready for further missions, just tell me.
You: Bye

Mission 2: Watching the watchmen



Ask Palimuth for a mission.

Chatlog
You: Hi
Palimuth: Greetings.
You: Mission
Palimuth: We are still present at each quarter's city wall, even though we can do little to stop the chaos from spreading. Still, our garrisons are necessary to maintain some sort of order in the city. ...
Palimuth: My superiors ask for a first hand report about the current situation in the single city quarters. I need someone to travel to our garrisons to get the reports from the guards. Are you willing to do that?
You: Yes
Palimuth: I must warn you, the quarters are in a horrible state. I strongly advise you to stay on the main roads whenever possible while you get those reports. ...
Palimuth: You'll find our seven guards at the gates of each quarter. Just ask them for their report and they will tell you all you need to know.
You: Bye

The best way is to start at the Foreign quarter, you can find the stairs to that quarter west of the depot.

Entrance to Foreign Quarter


Now head for the guards, use this map for the routes.

Guard Routes and Quarter names


Foreign Quarter: Here you will find Amazones, Crazed Beggars, Crocodiles, Goblins, Gang Members and Nomads.
Arena Quarter: Here you will find Tortoises, Pandas, Carniphilas, Terror Birds, Crabs, Centipedes, Snakes, Scorpions and Spiders
Alchemist Quarter: Here you will find Mutated Humans and Slimes.
Cemetery Quarter: Here you will find no creatures(IF you stick to the road!)
Magician Quarter: Same as Cemetery.
Sunken Quarter: Same as Cemetery.
Factory Quarter: Here you will find Larva's, Gang Members, Goblins, Amazones, Damaged Worker Golems and Crazed Beggars


Chatlog
You: Hi
Tony: Hello. Unless you have official business or want to pass the gate, please move on.
You: Report
Tony: Uhm, report, eh? .
You: Pass
Tony: Uh, you want to pass the gate? Are you headed for the arena or the foreign quarter?
You: Arena
Tony: Be careful. Lots of wild and strange animals run around there.
You: Bye

Chatlog
You: Hi
Hal: He.. hello. Unless you have official business here or want to pass the gate, please m... move on.
You: Report
Hal: Hicks! I... I... .
You: Pass
Hal: Do you want to p... pass the gate? Are you headed for the arena or the alchemist quarter?
You: Alchemist
Hal: Don't inhale the c... coloured fog.
You: Bye

Chatlog
You: Hi
Bruce: Good day, sir. If you have no official business or want to {pass} the gate, please move on.
You: Report
Bruce: Well, .. .
You: Pass
Bruce: Should I let you pass the gate? Are you headed for the {alchemist} or the {cemetery} quarter?
You: Cemetery
Bruce: Be careful in there. Those graves and crypts are far from sacred.
You: Bye


Chatlog
You: Hi
Reed: Hello. Unless you have official business here or want to {pass} the gate, please move on.
You: Report
Reed: You have NO idea what we have to endure each day .. .
You: Pass
Reed: You want to pass the gate? Are you headed for the cemetery or the magician quarter?
You: Magician
Reed: Stay on the main road and don't go into any houses. That's my advice.
You: Bye

Chatlog
You: Hi
Barry: Hello. Unless you have official business here or want to pass the gate, please move on.
You: Report
Barry: Oh my, where to begin with .. .
You: Pass
Barry: Do you want to pass the gate? Are you going to the magician or the sunken quarter?
You: Sunken
Barry: While you're there, consider having a chat with Tarak. He's a good guy.
You: Bye

Chatlog
You: Hi
Oliver: Hello. Unless you have official business here or want to pass the gate, please move on.
You: Report
Oliver: Nobody knows the trouble I've seen .. .
You: Pass
Oliver: Do you want to pass the gate? Are you headed for the sunken or the factory quarter?
You: Factory
Oliver: Be careful there. You never know when those machines get out of control - of whatever controls them.
You: Bye

Chatlog
You: Hi
Peter: Hello. Unless you have official business here or want to {pass} the gate, please move on.
You: Report
Peter: A report? What do they think is happening here? .
You: Bye

Don't go to the next quarter unless you wan't to explore some, in order to return to Palimuth you will have to go back to the magician quarter, follow the dark-blue line on the map.

Go back to Palimuth.

Chatlog
You: Hi
Palimuth:
You: Mission
Palimuth:
You: Yes
Palimuth:
You: Bye

Mission 3: Plague Bearers


Ask for a new mission at Palimuth.

Chatlog
You: Hi
Palimuth:
You: Mission
Palimuth:
You: Yes
Palimuth:
You: Bye

Now open the chest behind the blinky door in the room of Palimuth, then talk with him again.

Chatlog
You: Hi
Palimuth:
You: Mission
Palimuth:
You: Yes
Palimuth:
You: Bye

Now go through the north doors and keep going north, you'll find an NPC called Yalahari, talk with him.

Chatlog
You: Hi
Yalahari:
You: Mission
Yalahari:
You: Yes
Yalahari:
You: Bye

Open the chest behind the blinky door and then talk with him again.

Chatlog
You: Hi
Yalahari:
You: Mission
Yalahari:
You: Yes
Yalahari:
You: Bye

Now you have gotten the first half of the mission, from this point onwards, you will always have to ask both the Yalahari AND Palimuth for a mission! If you don't you can't open the blinky doors connected with your current mission.
Go back to Palimuth

Chatlog
You: Hi
Yalahari:
You: Mission
Yalahari:
You: Yes
Yalahari:
You: Bye

You must find some Alchemist Formula's and kill 3 plague bearers. The Yalahari wants you to give him the Formula's but Palimuth wants you to burn them on an oven.
This is the first mission where you get a choice between good and evil, following the Yalahari's order is the evil way and Palimuths ways are the good way. It doesn't matter which way you do because in mission 9 you have to choose which side you permanently join anyway.

Also, from this point onwards you can use the Gate Mechanism at the Alchemist Quarter. The Alchemist Quarter is the north-west quarter.

Alchemist Quarter


Go up the stairs and use the Gate Mechanism, it will teleport you to the other side.

Now follow this map to the first Plague Bearer. There are Slimes and Mutated Humans on the way.

Plague Bearer 1


Go down the stairs, Mutated Humans and Mercury Blobs here.

Diseased Dan


Go in the door and kill Diseased Dan.

Now go back up and follow these maps to the next Plague Bearer.

Plague Bearer 2


Mutated Rats, Mutated Humans, Acid Blobs and Mercury Blobs here. Go down the stairs at the end of the map, lots of Bog Raiders & Death Blobs here.

Plague Bearer 3


Plague Bearer 4


Go inside the room and kill Diseased Fred.

Diseased Fred


Now go back up the stairs and go to the building near it.

Plague Bearer 5


Down the stairs will be a lot of Mercury and Acid Blobs, go in the room and kill Diseased Bill.

Diseased Bill


Now you must get the Alchemist Formulas, you can find them in the northern parts of the Alchemist Quarter.

Alchemist Formulas


Down the stairs are Bog Raiders, Mutated Tigers and Death Blobs.

Alchemist Formulas2


Go inside the little room and down the stairs, there are no creatures here.

Alchemist Formulas3


Alchemist Formulas4



Mission 3: Plague Bearers(Evil)


Go to the Yalahari and give him the Alchemist Formulas.

Chatlog
You: Hi
Yalahari:
You: Mission
Yalahari:
You: Yes
Yalahari:
You: Bye

Then report to Palimuth

Chatlog
You: Hi
Palimuth:
You: Mission
Palimuth:
You: Yes
Palimuth:
You: Bye

Mission 3: Plague Bearers(Good)


Find yourself an oven(it can be any oven in tibia) turn it on and use the Alchemist Formulas on it to burn them, then report at the Yalahari first and then Palimuth

Chatlog
You: Hi
Yalahari:
You: Mission
Yalahari:
You: Yes
Yalahari:
You: Bye

Chatlog
You: Hi
Palimuth:
You: Mission
Palimuth:
You: Yes
Palimuth:
You: Bye


Mission 4: Good to be kingpin


Go to the Yalahari and ask for a mission.

Chatlog
You: Hi
Yalahari:
You: Mission
Yalahari:
You: Yes
Yalahari:
You: Bye

Then report at Palimuth.

Chatlog
You: Hi
Palimuth:
You: Mission
Palimuth:
You: Yes
Palimuth:
You: Bye

From this point onwards, you can use the gate mechanism to enter the Trade Quarter.

Mission 4 Good to be Kingpin(Good)


Palimuth wanted you to go to Mr. West without killing his guard, the only way to do this is to go through the sewers. The shortest way is via this sewer grate.

Trade quarter sewer


In the sewers are many cave rats, centipedes and some slimes.

Sewers Yalahar


After the red-knobbed door, there will be tarantulas, slimes and centipedes.

Go up the stairs twice and then you'll find Mr. West.

Mr. West


Chatlog
You: Hi
Mr. West: Hello.[/b]
You: Mission
Mr. West:
You: Bye

Now head back the same way and report at the Yalahari.

Chatlog
You: Hi
Yalahari:
You: Mission
Yalahari:
You: Yes
Yalahari:
You: Bye


Mission 4: Good to be kingpin(Evil)


The yalahari wants you to kill the henchmen of Mr. West.

Go to the trade quarter, and use the gate mechanism.

Trade Quarter entrance


From this point onwards, you will face gang members, amazones, valkyries, nomads, wild warriors, bandits.

Trade Quarter route


The red-knobbed door is at the place where the line turns white. From that point there will also be mad scientists, smugglers and gladiators. Go up the stairs, there will be 1 gladiator, then go up the next stairs, here there is loads of all the before mentioned creatures.

Trade Quarter route behind


Go in the tower and go down the stairs, Mr. West will be here.

Mr. West


Chatlog
You: Hi
Mr. West: Hello.
You: Mission
Mr. West: Yes, for the sake of my life I'll accept those terms. I know when I have lost. Tell your master I will comply with his orders.
You: Bye

Now go back to report.

Chatlog
You: Hi
Yalahari: Greetings.
You: Mission
Yalahari: I hope you gave this criminal a real scare! I'm sure he'll remember what he has to expect if he arouses our anger again. ...
Yalahari: You have proven yourself as quite valuable with this mission! That was just the first step on your rise through the ranks of our helpers. ...
Yalahari: Just ask me for more missions and we will see what you are capable of!
You: Bye


Mission 5: Food of Fight


Go to the Yalahari and ask for a mission.

Chatlog
You: Hi
Yalahari:
You: Mission
Yalahari:
You: Yes
Yalahari:
You: Bye

Then report at Palimuth.

Chatlog
You: Hi
Palimuth:
You: Mission
Palimuth:
You: Yes
Palimuth:
You: Bye

From this point onwards, you can use the gate mechanism to enter the Arena Quarter.

The Arena Quarter is the middle west quarter, go to it and use the gate mechanism to get inside.

Arena Quarter


Head for the big arena in the middle, there are several jungle creatures here such as centipedes, spiders, terror birds, crocodiles, crabs and carniphilas.

Arena Quarter inside


Go inside, there will be gladiators here. Take the little stair north of the big stairs. There will be some gladiators here and possibly a mutated rat.

Arena Quarter arena


When you go down you will see another stairs that leads down, go down there, there is a nightmare scion, but don't worry it cannot attack you.

Arena Quarter NPC


Chatlog
You: Hi
Tamerin: Hello, what brings you here?
You: Mission
Tamerin: Why should I do something for another human being? I have been on my own for all those years. Hmm, but actually there is something I could need some assistance with. ...
Tamerin: If you help me to solve my problems, I will help you with your mission. Do you accept?
You: Yes
Tamerin: I ask you for two things! For one thing, I need an animal cure and for another thing, I ask you to get rid of the gladiator Morik for me.
You: Animal cure
Tamerin: I heard about a far-away isle named Nibelor where you might be able to acquire such a cure.
You: Bye

First go to the gladiator Morik, he is on the other side of the arena, follow these maps(only gladiators to face).

Path to Morik


Path to Morik


Go inside the room with the red-knobbed door and touch the armor, Morik the Gladiator will spawn.

Morik


Kill him and take his helmet. Now you must go to Nibelor in Svargrond to get the animal cure.

Nibelor


Nibelor NPC


Trade with her and buy an animal cure.

Now return to Tamerin, with your helmet and animal cure.


Chatlog
You: Hi
Tamerin: Hello, what brings you here?
You: Morik
Tamerin:Tamerin: So he finally got what he deserved. As I said, as soon as you have helped me to solve both of my problems, we will talk about your mission.
You: Animal cure
Tamerin: Thank you very much. As I said, as soon as you have helped me to solve both of my problems, we will talk about your mission.
You: Bye

Mission 5: Food or Fight(Good)


Talk to Tamerin again, ask him to raise Cattle.

Chatlog
You: Hi
Tamerin: Hello, what brings you here?
You: Mission
Tamerin: You have kept your promise. Now, it's time to fulfil my part of the bargain. What kind of animals shall I raise? Warbeasts or cattle?
You: Cattle
Tamerin: So be it!
You: Bye

Then report back at the Yalahari and Palimuth

Chatlog
You: Hi
Yalahari:
You: Mission
Yalahari:
You: Yes
Yalahari:
You: Bye

Chatlog
You: Hi
Palimuth:
You: Mission
Palimuth:
You: Yes
Palimuth:
You: Bye


Mission 5: Food or Fight(Evil)


Talk to Tamerin again, ask him to raise Warbeasts.

Chatlog
You: Hi
Tamerin: Hello, what brings you here?
You: Mission
Tamerin: You have kept your promise. Now, it's time to fulfil my part of the bargain. What kind of animals shall I raise? Warbeasts or cattle?
You: Warbeasts
Tamerin: So be it!
You: Bye

Then report back at the Yalahari and Palimuth

Chatlog
You: Hi
Yalahari:
You: Mission
Yalahari:
You: Yes
Yalahari:
You: Bye

Chatlog
You: Hi
Palimuth:
You: Mission
Palimuth:
You: Yes
Palimuth:
You: Bye


Mission 6: Frightening Fuel


Go to the Yalahari and ask for a mission.

Chatlog
You: Hi
Yalahari:
You: Mission
Yalahari:
You: Yes
Yalahari:
You: Bye

Then report at Palimuth.

Chatlog
You: Hi
Palimuth:
You: Mission
Palimuth:
You: Yes
Palimuth:
You: Bye

From this point onwards, you can use the gate mechanism to enter the Cemetery Quarter.

You will get a Ghost Charm from the Yalahari, you must go to the Cemetery Quarter and place it on a certain spot to make tormented ghosts spawn, you must kill these but beware, they are immuun to physical damage so make sure you got some elemental weapons ready.

The Cemetery Quarter is the most north quarter, go to it and use the gate mechanism to get inside.

Cemetary Quarter


Now head for the centre of the church.

Church


Here you will see a "strange carving"

Strange carvings


Use your Ghost Charm on this spot, then tormented ghosts will spawn.

Tormented Ghosts


Kill them, every time you kill one, use their bodies on on the Ghost Charm, when you do this, more will spawn, keep repeating this process until the Ghost Charm turns into a Charged Ghost Charm. NOTE: When the charm get's charged, it can be taken by anybody, watch out for thieves!


Mission 6: Frightening Fuel(Good)


Take the Charged Ghost Charm to Palimuth.

Chatlog
You: Hi
Palimuth:
You: Mission
Palimuth:
You: Yes
Palimuth:
You: Bye


Mission 6: Frightening Fuel(Evil)


Take the Charged Ghost Charm to the Yalahari.

Chatlog
You: Hi
Yalahari:
You: Mission
Yalahari:
You: Yes
Yalahari:
You: Bye


Mission 7: A Fishy Mission



Go to the Yalahari for the next mission.

Chatlog
You: Hi
Yalahari:
You: Mission
Yalahari:
You: Yes
Yalahari:
You: Bye

Then report at Palimuth.

Chatlog
You: Hi
Palimuth:
You: Mission
Palimuth:
You: Yes
Palimuth:
You: Bye

From this point onwards, you can use the gate mechanism to enter the Sunken Quarter.

This quest is probably the hardest apart from the final mission, especially if you choose to do it the evil way. It's recommended to do it the good way if you are low level.

The Sunken Quarter is the middle east quarter.

Sunken Quarter


Keep walking straight to the east, there is an NPC that will take you to the monument tower, that's the spot where you go underwater. Don't forget your Helmet of the Deep!


Mission 7: A Fishy Mission(good)


In this version, you don't have to kill the raid leaders, all you have to do is talk with a mermaid in the Sunken Quarter and ask her about the reason for the raids the quara causes.

Follow these maps to get to the mermaid.

Sunken Quarter route 9


Only quara constrictors here.


Sunken Quarter route 8


Also quara mantassins here.

Down the stairs in the last map, there will be 3 quara predators, 1 quara hydromancer and 1 quara pincher. Kill them. Then head for the building to the west

Mermaid spawn


Inside this building is the mermaid.

Mermaid


Chatlog
You: Hi
Maritima: Oh hello, visitor from the dry land.
You: Quara
Maritima:
You: Bye

Now report back at the Yalahari.

Chatlog
You: Hi
Yalahari:
You: Mission
Yalahari:
You: Yes
Yalahari:
You: Bye

Then report at Palimuth.

Chatlog
You: Hi
Palimuth:
You: Mission
Palimuth:
You: Yes
Palimuth:
You: Bye



Mission 7: A Fishy Mission(Evil)



In the evil version of this mission you must kill the 3 quara raid leaders of the Sunken Quarter, on the road you will encounter many quara of all kind.

Once underwater you'll see the level below you contains 3 quara constrictors, kill them, then you must go to the west, you'll find stairs there.

It doesn't matter in which order you kill them.

Inky

Inky is the weakest quara leaders, a quara constrictor, however, he has the most quara surrounding his spawn. You can find him at the south east of the sunken quarter.

Inky Spawn


To get there follow these maps. In the first map, you'll encounter some quara constrictors.

Sunken Quarter route


Here there are also quara mantassins.

Sunken Quarter route 2


Down the stairs are many quara pinchers, quara hydromancers and quara predators.

When they are dead, take the stairs that head down, the stairs that go up only has 3 quara predators.

Here you will find Inky behind a red-knobbed door.

Inky


Kill him, he's like a normal quara constrictor.

Splasher

Splasher is a quara hydromancer, and the second strongest quara leader. He has the least protection of surrounding quara's.

Splasher spawn


Take the direct south stairs to get to him. Use these maps. In the first map, you'll encounter some quara constrictors.

Sunken Quarter route 3


Here there are also quara mantassins.

Sunken Quarter route 4


The best way, no matter what vocation you are, would be to lure the quara's 1 by 1 to the stairs and kill them individually, south of the stairs are 2 quara predators and 2 quara hydromancers, it's easier to kill them 1 by 1.

Once that's done go west and down the stairs, there you'll find Splasher.

Splasher


Kill him, he's a bit stronger then a regular quara hydromancer.

Sharptooth

He is the strongest of the quara leader, a quara predator, he isn't protected by many quara though. You can find him in the north east corner of the Sunken Quarter.

Sharptooth spawn


Use these maps to get to him. In the first map, you'll encounter some quara constrictors.

Sunken Quarter route 5


Here there are also quara mantassins.

Sunken Quarter route 6


Down the stairs, there are several quara pinchers and possibly a quara hydromancer, if you walk a bit further into the building on the east, you'll find 2 quara predators andstairs which lead down.. Kill the quara and go down the stairs, you'll find sharptooth.

Sharptooth


He can hit pretty high, have your healing or druid ready before going in.

Once you've killed them all, go back to the Yalahari and report.

Chatlog
You: Hi
Yalahari:
You: Mission
Yalahari:
You: Yes
Yalahari:
You: Bye

Then report at Palimuth.

Chatlog
You: Hi
Palimuth:
You: Mission
Palimuth:
You: Yes
Palimuth:
You: Bye


Mission 8: Dangerous Machinations



Go to the Yalahari for the next mission.

Chatlog
You: Hi
Yalahari:
You: Mission
Yalahari:
You: Yes
Yalahari:
You: Bye

Then report at Palimuth.

Chatlog
You: Hi
Palimuth:
You: Mission
Palimuth:
You: Yes
Palimuth:
You: Bye

From this point onwards, you can use the gate mechanism to enter the Factory Quarter.

You must get a food(good) or weapon(evil) matrix from deep inside 1 of the worker golem caves. After that you must use the matrix on a machine to finish your mission.

The Factory Quarter is south of the Sunken Quarter:

Factory Quarter



Mission 8: Dangerous Machinations(Good):



The cave that holds both the food matrix and the machine where to use it is this cave. The ground floor of the Factory Quarter is filled with damaged worker golems, larva's, crazed beggars, amazones, assassins, mad scientists, bandits, gang members and a lot of other weak creatures.

Factory Quarter good


On the -1 floor you will find 2 damaged worker golems, a red-knobbed door, and stairs. There are 5 worker golems and the machine where you must use your matrix behind the red-knobbed door, you must first get your matrix.

Factory -1 floor


Go down the stairs, there are 3 worker golems down here. Kill them and go south, and go down the stairs.

Factory Quarter golems


This floor can be rather hard, there is a total of 13 worker golems here, however it's a big place and it shouldn't be that hard to kill them 1 at a time.

Factory Quarter food matrix


Go to the encircled area on the map, inside this little room is a chest with the food matrix.

Factory Quarter matrix box


Now go back to the stairs and go up twice to the -1 floor.

Go through the red-knobbed door, but watch out, there are 5 worker golems here, the best way to kill them would be to block them like this.

Factory machine


Once they are all dead go to the machine in the middle north of the room and use your matrix on it.

Factory Myst Machine


Report back at the Yalahari.

Chatlog
You: Hi
Yalahari:
You: Mission
Yalahari:
You: Yes
Yalahari:
You: Bye

Then report at Palimuth.

Chatlog
You: Hi
Palimuth:
You: Mission
Palimuth:
You: Yes
Palimuth:
You: Bye


Mission 8: Dangerous Machinations(Evil):


The cave with the weapon matrix is far to the east inside the Factory Quarter.

Factory weapon


On the -1 floor you'll find 1 worker golem.

Factory -1 evil


There are 5 worker golems on the -2 floor.

Factory big spawn


You can either kill or run them, the weapon matrix is east in the room.

Factory weapon matrix


Factory weapon box


Now go out of the cave and head for this one.

Factory Quarter good


Down the stairs are 2 damaged worker golems, north you'll find a red-knobbed door, behind it is the machine where you must use the matrix and 5 worker golems.

Factory -1 floor


The best way to kill them would be to block them like this.

Factory machine


Once they are all dead go to the machine in the middle north of the room and use your matrix on it.

Factory Myst Machine


Report back at the Yalahari.

Chatlog
You: Hi
Yalahari:
You: Mission
Yalahari:
You: Yes
Yalahari:
You: Bye

Then report at Palimuth.

Chatlog
You: Hi
Palimuth:
You: Mission
Palimuth:
You: Yes
Palimuth:
You: Bye


Mission 9: Decision


In this mission you must decide wether to join the Yalahari(Evil) or Palimuth(Good)

the difference in this decision is the addon you will get on the yalahar outfit.

Evil outfit:

Evil yalahar


Good outfit:

Good yalahar



Mission 9: Decision(Good)


Go to Palimuth.

Chatlog
You: Hi
Palimuth:
You: Mission
Palimuth:
You: Mission
Palimuth:
You: Yes
Palimuth:
You: Bye


Mission 9: Decision(Evil)


Go to the Yalahari

Chatlog
You: Hi
Yalahari:
You: Mission
Yalahari:
You: Mission
Yalahari:
You: Yes
Yalahari:
You: Bye


Mission 10: The Ritual