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Runes and Potions

Dev note: Potions and Runes

Written by CipSoft (translated by Karlkoninan) on Tuesday 18 May 2010

What is a Developer Note?

With the developer notes (short: dev notes), we want to give you an exclusive look under the hood, a backstage pass to the development of Tibia. Every now and then, we will give you the opportunity to find out more about what is on our drawing board. We will share some interesting bits and pieces with you to provide a better insight into things we are currently discussing and working on.

This way, you can give us feedback at an earlier development stage and we can ask about your opinion on features that are still under internal discussion or development. We want to hear whether or not you like our ideas, what you think should be considered before making the final decision, what you think may cause problems and needs to be factored in. Please also note that the dev notes are rather a collection of feedback than a discussion.

Features and ideas that will be presented in dev notes are still under discussion and/or development so there is no guarantee that we will implement them the way we described them here. It is also still possible that they will not make it into the game at all.

What?

We would like to make runes and potions stackable.

NOTE: This is just a dev note. It is not 100% sure that those changes will be implemented to the game.

Why?

To save space in backpacks and make it easier to arrange runes and potions.

Potions

  • Up to 100 potions can be arranged in one stack.
  • Thus, you will need much less backpacks to carry the same amount of potions which means you will save weight. However, this saved weight will be added to the weight of potions so that the capacity you need to carry 100 potions, for example, will not be changed in the end.
  • You will be able to combine a stack of 10 potions together with a stack of 20 potions into a stack of 30 potions, for example.
  • Full vials will weigh more than empty vials.
  • Filled potions which can be bought from NPCs will weigh 0.9 oz more than they currently do. Filled potions will be stackable.
  • Empty flasks will weigh 0.2 oz less than they currently do. Empty flasks will be stackable. This way, we could encourage players to return empty vials to shops instead of just throwing them on the ground somewhere.

    Example: A Strong Mana Potion will weigh 2.9 oz (currently 2.0 oz), an empty flask will weigh 1.6 oz (currently 1.8 oz).


Runes

  • Up to 100 runes can be arranged in one stack. However, runes will not be chargeable anymore which means a single rune can be used one time only. A stack with 20 runes, for example, would mean that you have 20 runes to use (you can shoot 20 times).
  • Thus, you will need much less backpacks to carry the same amount of runes which means you will save weight. However, this saved weight will be added to the weight of runes so that the capacity required to carry runes for 50 shots, for example, will not be changed in the end.
  • You would be able to combine a stack of 10 runes together with a stack of 20 runes into a stack of 30 runes, for example.
  • NPCs will offer both stacks of spell runes as well as single spell runes.
  • The making of runes will not really change except that you will not get a rune with charges anymore but a stack (e.g. the Heavy Magic Missile rune spell will result in a stack of 10 HMM's instead of in a rune with 10 charges). Also, to create a spell rune you will not have to hold the blank rune in your character's hands anymore, you just have to carry it with you which means it has to be somewhere in your inventory, e.g. in your backpack.
  • Blank runes will weigh 2.1 oz which is 0.9 oz more than they currently do. Blank runes will also be stackable.
  • The weight of a single spell rune will depend on the number of charges it currently has. A spell that currently creates a rune with one charge will then create a single spell rune with the same weight as the blank rune. A spell that currently creates a rune with 2 charges will then create a stack of 2 spell runes. This stack will weigh 2.1 oz (like the blank rune). This means, a single rune in this stack weighs 1.05 oz. A spell that currently has 10 charges will then create a stack of 10 spell runes. This stack will weigh 2.1 oz, a single rune of this type will weigh 0.21 oz and so on.

    Examples:

    If you cast the Paralyze rune spell on a blank rune, you'll get a single rune which will weigh 2.1 oz. If you build a stack of 6 Paralyze runes, it will weigh 12.6 oz.
    If you cast the Sudden Death rune spell on a blank rune, you'll get a stack of 3 runes: this stack will weigh 2.1 oz, a single Sudden Death rune will weigh 0.7 oz. If you combine a stack of 3 Sudden Death runes with another stack of 3 Sudden Death runes, you will get a stack of 6 that weighs 4.2 oz.
    If you cast the Explosion rune spell on a blank rune, you'll get a stack of 6 runes: this stack will weigh 2.1 oz, a single Explosion rune will weigh 0.35 oz. So a stack of 6 Explosion runes (= 2.1 oz) will weigh less than a stack of 6 Sudden Death runes (= 4.2 oz) and a stack of 6 Paralyze runes (= 12.6 oz).

Runes with more charges than usual

  • Each overcharged rune with 50 or less charges will be transformed into a small keepsake item (decorative) with the summer update, runes with more than 50 charges will be transformed into a "bigger" keepsake item (decorative) with the summer update. There will be different keepsake items depending on the type of spell rune transformed (e.g. the keepsake item for a Sudden Death rune with 99 charges will be different from the keepsake item for an Avalanche rune with 99 charges). Please note that the transformation of overcharged runes will not be the only chance to obtain such a keepsake item.
    Added for clarification: You won't be able to get the keepsake item by stacking runes after the update! It will be an item that might be handed out as an event prize, for example. So only runes which currently have a higher number of charges than usual will transform into a keepsake item with the summer update release.

Stacking

  • Only runes and potions of the same type can be stacked. For example, you won't be able to combine a stack of mana potions with a stack of health potions or a stack of Sudden Death runes with a stack of Fireball runes.
  • Runes and Potions will be automatically stacked in your inventory. If a stack is full (100 units in it), a new stack will be built in a new slot. If there is an empty slot in the same container, the new stack will be built there. If all slots in the container with the full stack are already occupied but there is still an empty slot somewhere else in your inventory, the new stack will automatically be built there. Only if your inventory is completely full, the new stack will be dropped to the ground.
  • Also, using potions will create a new stack of empty flasks. If there is an empty slot in the same container in which the stack of full potions is located, the new stack will be built there. If all slots in the container are already occupied but there is still an empty slot somewhere else in your inventory, the new stack will automatically be built there. Only if your inventory is completely full the stack of empty flasks will be dropped to the ground.
  • You will also be able to split stacks manually and combine them manually.


Key Rings

Key rings are currently the lightest container in Tibia. They are used especially by high level characters to carry resources such as potions and runes. However, they were not designed for that purpose. A key ring weighs 35 (!) times less than an ordinary backpack which clearly shows that key rings are an extremely imbalanced item. So it is about time that we deal with the issue. Yes, we should have addressed it much earlier and we apologise for our lack of action and the inconvenience the adjustments will cause.

  • With the summer update, key rings will be removed from the game. The loot of the monsters that currently drop them will be replaced.
  • Each key ring in-game will be transformed into a completely new container with a new name and a new look. This new container will have 22 slots and its weight will differ from the weight of ordinary backpacks, however it will weigh considerably more than key rings currently do. In short, it will not be as good as the Backpack of Holding but it will be better than an ordinary backpack. Please note that this new rare container will also be obtainable in game which means there will be further ways to get it (e.g. rare loot or as a quest reward – this is not sure yet).
  • The new container will not be the only thing you get for a key ring. In the container, you will also find an item that you can sell to an NPC for 8k. Please note that this item will also be a rare loot item after the summer update.

NOTE: This is just a dev note. It is not 100% sure that those changes will be implemented to the game.