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Creatures:


Pirate Marauder
Hit points210
Experience points125

Pirate Marauder

Coming from the lowest classes of society, it is easy to recruit those low-life guises into the pirates crews. Often already criminals before their career as a pirate, it is no big step for most of them to live a pirate's life. Lured by tales about freedom and treasuries, they become quickly disillusioned when facing reality. No better than a common bandit on land, Pirate Marauders care little for the health or the lives of others. Due to their living conditions they have turned into bitter and angry people who try to strike back at life by tormenting and suppressing others whenever possible. As weapons they use everything that they can purloin and loot and serves the purpose. Their agility makes up for their lack of armor. Fairly weak and cowardly, it is rather their number than their skill that might pose a threat.

Hit points:210
Experience points:125
Exp/HP ratio:0.6
Mana to convince:490
Level to convince:Druid/Sorcerer: 24
Paladin: 39
Knight: 99
Attacks:Physical damage Physical damage
Weaknesses:Energy Energy
Fire Fire
Death Death
Strengths:Earth Earth
Holy Holy
Immunities:Invisibility Invisibility
Sounds:Give up!
Plundeeeeer!
Hiyaaaaa!
Loot:Gold, Spear, Dice, Sword, Treasure Map, Torch, Goldfish Bowl, Bandana, Rum Flask, Pirate Bag, Peg Leg, Hook, Eye Patch

Screenshot of Pirate Marauder
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